An Official (Unofficial) Abney Park Drinking Game
Gear up, airship crew! Pour your rum, mead, or absinthe, and let’s set sail with Captain Robert.
What You’ll Need:
- Abney Park music (albums like Æther Shanties, Lost Horizons, or The End of Days work best).
- A drink of choice—bonus points for steampunk vibes (e.g., rum, whiskey, or something green and mysterious).
(bonus points if you’re drinking a Captain Robert.* - Friends (optional, but airship crews are merrier in numbers).
- A playlist or live performance video (e.g., DragonCon 2008–2015 footage).
Rules:
Take a sip when…
- “Airship” or “Sky” is Mentioned: Any lyric about airships, flying, or the sky (e.g., “Airship Pirate” or “The Secret Life of Dr. Calgori”). Double sip if it’s in the song title.
- Victorian Vibes Drop: A song references corsets, goggles, gears, or anything steampunk-specific (e.g., “Herr Drosselmeyer’s Doll”).
- Captain Robert Appears: Any mention of Captain Robert or a pirate captain (e.g., “The Ballad of Captain Robert”). Toast the captain with a hearty “To the skies!”
- Instrument Switcheroo: In a live set, a band member swaps instruments mid-song (common in their eclectic performances). Sip for each switch.
- “Ohh” or “Ahh” Chants: The song has a dramatic group vocal chant or piratey “ohh/ahh” (e.g., “Sleep Isabella”). Join in, then sip.
- Mechanical Sounds: You hear a clock ticking, steam hissing, or other industrial sound effects (looking at you, The End of Days).
- Nautical Nonsense: Lyrics mention ships, sea, storms, or drowning (e.g., “Throw Them Overboard”). Sip and sway like you’re on deck.
Take a bigger gulp when… 8. Genre Shift Hits: A song blends genres wildly—like folk to industrial or cabaret to rock (e.g., “Neobedouin”). Cheers to their chaos! 9. Audience Interaction: In live footage, Captain Robert (or another member) banters with the crowd or tells a story. Gulp for charisma. 10. Plot Twist Lyric: A song tells a mini-story with a dark or unexpected turn (e.g., “The Derelict” or “Herr Drosselmeyer’s Doll”). Gulp for the drama.
Finish your drink when… 11. “Airship Pirate” Plays: Their anthem kicks in. Stand, salute the captain, and drain your glass. 12. Set Ends: If watching a live performance, finish your drink when the band takes their final bow or the video fades out.
Optional Hard Mode (The Kraken’s Challenge):
- Shot Rule: Take a shot (instead of a sip) if a song mentions death, ghosts, or the undead (e.g., “The Wake” or “Dead Silence”). Beware the body count!
- Costume Bonus: If you’re dressed in steampunk gear (goggles, top hat, etc.), take an extra victory sip whenever you catch your reflection.
Safety Protocol:
- Hydrate between rounds—water’s the real treasure on long voyages.
- Know your limits; even airship pirates need to dock eventually.
* A “Captain Robert” is:
A rum-heavy elixir for the airship’s helm.
Ingredients:
- 2 oz Dark Rum (e.g., Gosling’s Black Seal or Kraken for that pirate vibe—Captain Robert demands the good stuff).
- 1 oz Spiced Rum (e.g., Captain Morgan or Sailor Jerry, for extra swagger and spice).
- 0.5 oz Overproof Rum (e.g., Bacardi 151 or Plantation OFTD—151 proof or higher, because the Captain scoffs at weak spirits).
- 1 oz Lime Juice (freshly squeezed, to cut through the rum and nod to scurvy-fighting sailors).
- 0.75 oz Cinnamon Syrup (homemade or store-bought—warmth for the airship’s engine room).
- 0.5 oz Falernum (a spiced, almondy liqueur from the Caribbean, evoking trade routes and steampunk exoticism).
- 2 dashes Angostura Bitters (for depth and a nod to old-world apothecaries).
- Ginger Beer (a splash, for fizz and a stormy kick).
- Garnish: Cinnamon stick (set ablaze briefly for drama), lime wheel, and a charred orange peel (for that smoky, airship flare).
Equipment:
- Cocktail shaker
- Jigger
- Matches or a lighter (for the flaming garnish)
- Rocks glass or a tarnished brass mug (steampunk aesthetic optional but encouraged)
Instructions:
- Prep the Cinnamon Syrup (if making your own):
- Simmer 1 cup water, 1 cup sugar, and 2 crushed cinnamon sticks over medium heat until sugar dissolves (5–10 minutes). Cool, strain, and store. Takes 15 minutes, lasts weeks.
- Build the Base:
- Fill a shaker with ice. Pour in the dark rum, spiced rum, overproof rum, lime juice, cinnamon syrup, falernum, and bitters. This is the Captain’s hearty core—rum-soaked and unapologetic.
- Shake Like an Airship in a Storm:
- Shake hard for 15 seconds until chilled. Imagine you’re dodging cannon fire over the Atlantic.
- Serve:
- Strain into a rocks glass over a big ice cube (keeps it cold without diluting too fast—Captain Robert doesn’t water down his orders). Top with a splash of ginger beer for a fizzy lift, like clouds parting for the airship.
- Garnish with Flair:
- Light the cinnamon stick briefly with a match until it smokes (10 seconds max—don’t burn your ship down), then drop it in. Add a lime wheel and squeeze an orange peel over a flame to char it lightly, releasing oils, then tuck it in. The aroma should scream adventure.
Tasting Notes:
- Flavor: Rich, boozy rum hits first, layered with warm cinnamon, clove from the falernum, and a smoky, citrus bite. The ginger beer adds a sharp, stormy finish.
- Strength: Potent—around 3 oz of rum total, pushing 30% ABV or more with the overproof kick. Sip it slow, like plotting a raid.
- Vibe: Dark, spicy, and theatrical—perfect for a steampunk pirate captain.
Offering to Captain Robert:
- Present it with a salute: “To the skies, Captain!” If you’re meeting Robert Nathaniel Finn (or a proxy at an Abney Park gig), hand it over in a brass mug with a grin and a lyric quote—maybe “We’ll storm the skies together” from “Airship Pirate.” He’ll appreciate the effort, even if he’s more used to stage props than sipping mid-set.
Pro Tips:
- Scale It: Double the batch for a crew—serve in a pitcher with extra ice.
- Non-Alcoholic Nod: Swap rum for spiced tea and ginger syrup if the Captain’s off-duty.
- Safety: That overproof rum’s flammable—keep the flame brief and away from your face.